4 months without a post??

March 13, 2011

2

Update! Wow, can’t believe that it’s been four months without a post. I’ll give you a quick update of what’s going on with the campaign now: Nothing! okay, that’s not exactly true. We have played a session or two, but some of the players are no longer with us, and we’ve (sort of ) picked […]

Posted in: D&D 4e, Gaming

Creating a MasterPlan Add-On (Part #2)

November 1, 2010

4

A MasterPlan Add-In in two parts. Catch Up In the last post, I created a basic project for a MasterPlan Add-In.  The “AddInManager” class we created is the controller for the Add-In framework. Now lets look at the parts that do the heavy lifting: Commands. ICommand You! Open the solution that we created in the […]

Posted in: D&D 4e, Gaming, Software

Creating a MasterPlan Add-On (Part #1)

November 1, 2010

1

A MasterPlan Add-In in two parts. Summary Thought I would post this, as I have had some email questions regarding this.  I didn’t find a lot of tutorials on how to build an Add-In for MasterPlan.  Some information is available here and there, and there is a forum on Facebook, but not a lot of […]

Posted in: D&D 4e, Gaming, Software

Campaign Update (part #3) Jello Shots before the Big Dance.

October 26, 2010

0

In the last post, the party had just finished rescuing to mage.  I chalked that up as a point for the DM, getting the mage into the group as part of the story.  Two things that I didn’t mention in the last post were: The girl who was going to join us (Beth) and play […]

Posted in: D&D 4e, Gaming

Campaign Update (part #2): Mage in a Box

October 25, 2010

0

“Late in the night, you all have a dream of a beautiful young mage. While the details between you vary, you all realize that it is the same mage, and there must be some message behind the visions….” This was how I started out the second session. After setting up a set of encounters in […]

Posted in: D&D 4e, Gaming

Campaign update (part #1.5): A mage walks into a dungeon…

October 25, 2010

0

Filling a needed role In reviewing our first gaming session, I realized that there was one big role that was missing.  The party had no ranged attacks (other than thrown daggers…).  With a Knight, Cleric and two sneaky types (Thief & Assassin), it was clear to me that without some sort of ranged attack character, […]

Posted in: D&D 4e, Gaming

Campaign update (part #1): We’re finished.

October 25, 2010

0

We’re Finished! Okay, not as a group.   I think we’re all enjoying it and really getting into learning and playing (again). We finished the first module of our campaign yesterday.  It was our seconds session.  This seemed a bit weird to me as I have memories of dungeons that took months to finish, when I […]

Posted in: D&D 4e
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